AI Insights · Timothy · June 2024
Top 5 2D Realistic Games on Android in Belarus, Q2 2024
Discover the performance of the top 5 2D realistic games on Android in Belarus during Q2 2024, with insights on downloads, revenue, and active users.
In Q2 2024, the top 5 2D realistic games on Android in Belarus showcased intriguing trends in downloads, revenue, and weekly active users. These insights are sourced from Sensor Tower, providing a comprehensive look at the market performance of these popular games.
Sea of Conquest: Pirate War by FunPlus International AG saw a consistent performance in revenue, peaking at $2.6K in early April but gradually decreasing to $1.3K by the end of June. Downloads fluctuated, reaching a high of 837 in the second week of April and stabilizing around 700 towards the end of the quarter. Weekly active users steadily increased from 13.9K to 15.3K throughout the quarter.
Legend of the Phoenix from Modo Global experienced a varied trend in revenue, starting at $1.4K and ending at $872 in late June. Downloads saw a significant drop from 1.1K in late April to just 141 by the end of June. Weekly active users also declined, peaking at 3.9K in early May and falling to 2.6K by the quarter's end.
Viking Rise: Valhalla by IGG.COM maintained a stable revenue stream, hovering around $1K for most weeks, with a slight dip to $784 in late April. Downloads peaked at 1.1K in early May, then decreased to 672 by mid-June before bouncing back to 939 at the quarter's close. Weekly active users showed a downward trend, starting at 2.2K and dropping to 1.5K by mid-June, with a slight recovery to 1.8K by the end of the quarter.
Puzzles & Survival by 37GAMES had a mixed performance, with revenue ranging from $723 to $1K, peaking in early June. Downloads saw a significant decline from 631 in early April to just 240 by the end of June. Weekly active users showcased a fluctuating trend, starting at 2K, peaking at 2.3K in late May, and ending slightly lower at 1.8K.
Evony: The King's Return from TG Inc. demonstrated a steady revenue trend, varying between $713 and $1.1K throughout the quarter. Downloads spiked to 1.6K in early May, then settled around 1.2K towards the end of June. Weekly active users showed an overall increase, starting at 13.6K and reaching 15.9K by the end of the quarter.
For more detailed insights and analysis, visit Sensor Tower.